Core route
Use Otter with Default Sword and Shield, evolve into Rapier and finish at Flashing Rapier. The main goal is not three hit-count triggers. Complete three separate Artifact Combo families at 10 of 10.
- Character: Otter
- Talent recommendation: 20 Willpower, 20 Swiftness, 10 Ingenuity
- Weapon path: Default Sword and Shield into Rapier into Flashing Rapier
- Combo targets: Sturdy 10, Precision 10 and Wind Song 10
- Play pattern: fast Normal Attacks with defensive movement
Gear direction
Complete Sturdy, Precision and Wind Song at 10 of 10. The exact Artifact list used to reach those totals is unavailable, so prioritize the three Combo targets and adapt the component grid to the current run.
How to pilot it
Use the Rapier's fast Normal Attacks and the Sword and Shield family's defensive movement instead of trading every hit. Flashing Rapier converts Normal Attack to Dash Attack type, so current interactions should be checked before committing narrow trigger items.
Fallbacks
Do not carry weak components solely to force all three Combos to 10. Keep the Combo family that already has strong pieces, then preserve attack speed and survival when the other totals cannot be completed.
Route flexibility
The weapon path and all three Combo names remain available. Use the displayed talent allocation as a baseline and adapt the Artifact grid to the pieces offered during the run.



