WEAPON FAMILY

Crossbow weapons

The ranged starting family with magazine, reload, bolt and mine mechanics.

8 upgrade branches · 19 final forms

How to use Colossal Crossbow

  • Automatically reloads when all arrows are exhausted. Move Speed is reduced by 40% during attacks.
  • Consumes a dash to deploy a mine that lasts for 3 seconds. It automatically explodes when an enemy is detected.
  • Consume 10 MP to fire a powerful arrow. Does not consume arrows.

Crossbow guide: reload, shotgun and frost routes →

Upgrade branches

Compare each Tier 2 weapon below, then follow its Tier 3 evolutions. Open a weapon for its individual details.

Tier 2

Colossal Crossbow: Reload Device

  • Normal Attack damage is reduced by 45% Special Attack is changed to 'Advanced Reload'.
Tier 3

Colossal Crossbow: Acceleration Core

  • Normal Attack damage is reduced by 45% Special Attack is changed to 'Advanced Reload'.
  • As you attack, Attack Speed stacks up, adding up to +60% to your base Attack Speed.
Tier 3

Crossbow: Twin

  • Normal Attack damage is reduced by 45% Special Attack is changed to 'Advanced Reload'.
  • Normal Attack fires two projectiles and allows slightly more freedom of movement during the attack. Fire rate increases by the amount of Move Speed increase.
Tier 3

Bounty Hunter

  • Normal Attack damage is reduced by 45% Special Attack is changed to 'Advanced Reload'.
  • The magazine is fixed at 6 rounds and reloads instantly when using Dash. Dash attack is disabled, and damage increases by 7 for every point of Dash Count.
Tier 2

Colossal Crossbow: Scattershot Shooter

  • Normal Attack is changed to Normal Attack: Blast Shot, and damage is increased by 80%.
Tier 3

Colossal Crossbow: Gunpowder Synthesis

  • Normal Attack is changed to Normal Attack: Blast Shot, and damage is increased by 80%.
  • Increase Critical Chance of Weapon Attack by 35% and recharge 1 bullets if the attack hits critically.
Tier 3

The Barnacle

  • Normal Attack is changed to Normal Attack: Blast Shot, and damage is increased by 80%.
  • On Normal Attack and Dash attack, attaches Sticky Bomb. Special Attack changes to Special Attack: Explosion.
Tier 2

Special Bolt Enhancement

  • Empowered Arrow gains a wider attack area and deals 30% more damage.
Tier 3

Colossal Crossbow: Rapid-Fire Device

  • The attack range of Weapon Action Power Shot is increased, and damage is increased by 30%.
  • When Weapon Action Power Shot is cast consecutively (within 2 seconds), it deals an additional 10% damage for each consecutive cast. (up to a maximum of 50%)
Tier 2

Colossal Crossbow: Fire Mine

  • Damage dealt by Weapon Attack is reduced by 20%, but it is changed to Fire Damage.
Tier 3

Colossal Crossbow: Guidance Module

  • Weapon Attack damage decreases by 20%, but it scales from Fire Damage.
  • Special Attack cost falls to 3 MP, gains 0.9% damage per 1 additional MP, and tracks nearby enemies.
Tier 3

Mini Cannon

  • Damage dealt by Weapon Attack is reduced by 20%, but it is changed to Fire Damage.
  • Fire a Grenade Launch with Normal Attack. Its firing speed is not affected by Attack Speed, but its damage and area increase by 1% for each additional Attack Speed.
Tier 3

Solis Iubar

  • Damage dealt by Weapon Attack is reduced by 20%, but it is changed to Fire Damage.
  • Final Weapon Damage decreases by 15, but Flame Sword Damage increases by 35.
Tier 2

Colossal Crossbow: Unstable Lightning Mark

  • When using Normal Attack, has a 40% chance to fire 'Lightning Arrow'.
Tier 3

Minigun

  • When using Normal Attack, has a 40% chance to fire 'Lightning Arrow'.
  • Lightning Arrow firing chance increases by 10%. Special Attack changes to Weapon Action Barrage.
Tier 2

Colossal Crossbow: Frost Veil

  • Special Attack is replaced with 'Buff Frost Veil'.
Tier 3

Colossal Crossbow: Expansion Device

  • Special Attack is replaced with 'Buff Frost Veil'.
  • Fires Frostbite projectiles that penetrate enemies while Buff Frost Veil is active. [Crossbow Ammo is fixed at 5 rounds]
Tier 2

Kagumede

  • Attacks the target and inflicts Debuff Poison.
Tier 3

Kalim's Form

  • Attacks the target and inflicts Debuff Poison.
  • Heita’s Spirit Powder, Tero’s Spirit Powder, Ahmad’s Spirit Powder attack twice and deal 25% more damage.
Tier 2

M-9199

  • Normal Attack Pierces enemies and increases damage by 15%. Special Attack is changed to ‘Weapon Action Ammo Compression’.
Tier 3

XRA-9

  • Normal Attack Pierces enemies and increases damage by 15%. Special Attack is changed to ‘Weapon Action Ammo Compression’.
  • When using the last bullet with a normal attack, the current cooldown of all Grimoire and Active Charm is reduced by 25%.
Tier 3

M-9200

  • Normal Attack Pierces enemies and increases damage by 15%. Special Attack is changed to ‘Weapon Action Ammo Compression’.
  • Compressing 10 or more rounds with Weapon Action Ammo Compression creates an Enhanced Round that is larger and deals 20% more damage.