Home / Weapons / Sword & Shield How to use Default Sword and Shield Hold Guard to block damage from the facing direction. Use Normal Attack while guarding to perform the wide Cleave special attack. Upgrade branches Compare each Tier 2 weapon below, then follow its Tier 3 evolutions. Open a weapon for its individual details.
Frost Shard Magic Wand Perfect Balance Protection of the Fuzz Rapier Tiny Destruction Conductor Carrot Sword Incendium Tier 2
Frost Shard Ice Damage increases by 5. Tier 3
Glacial Blade Ice Damage increases by 5. Artifact Scabbard of Exorcism's projectile becomes smaller, but charges 50% faster. Tier 3
Blizzard’s Eve Ice Damage increases by 5. When Dash Count is consumed, instantly activate the Artifact Blizzard Hammer with 60% damage. Tier 2
Magic Wand Weapon Attack is changed to a form that uses Magic Missile. Tier 3
Gaze of Flames Weapon Attack is changed to a form that uses Magic Missile. Weapon Attack changes to be based on Fire Damage. Normal Attack damage increases by 20%. Tier 3
Breath of Ice Weapon Attack is changed to a form that uses Magic Missile. Weapon Attack is changed to be based on Ice Damage. Dash attack damage is increased by 40%. Tier 3
Lightning Wings Weapon Attacks are converted into Magic Missile attacks. Attacks now scale from Lightning Damage, and Special Attack damage increases by 20%. Tier 2
Perfect Balance Increases Attack Speed by 15% and, when performing Normal Attack, automatically uses Weapon Action Guard in front. Tier 3
Drifting Ash Increases Attack Speed by 15% and, when performing Normal Attack, automatically uses Weapon Action Guard in front. Dash Attack Damage increases by 60%. Deals 50% of Dash attack damage to enemies along the dash path. (Deals double damage when Dash Count is consumed.) Tier 3
Indomitable Increases Attack Speed by 15% and, when performing Normal Attack, automatically uses Weapon Action Guard in front. Increases Basic Attack Damage by 33%, but Weapon Action Sweep can no longer be used. Tier 2
Protection of the Fuzz Upon a successful Weapon Action Guard, the Weapon Action Guard MP cost is reduced by 50%. Tier 3
Starlight Upon a successful Weapon Action Guard, the Weapon Action Guard MP cost is reduced by 50%. On a successful Weapon Action Guard, reflects 300% of the attacker’s damage. (400% on Weapon Action Perfect Guard) Tier 3
Frozen Fury Upon a successful Weapon Action Guard, the Weapon Action Guard MP cost is reduced by 50%. On Weapon Action Perfect Guard success, Final Damage increases by 20% for 14 seconds. Tier 3
Stone Sword Upon a successful Weapon Action Guard, the Weapon Action Guard MP cost is reduced by 50%. Weapon Action Sweep is changed to Weapon Action Shield Bash. Tier 2
Rapier Dash attack is disabled, and Normal Attack is changed to Dash attack type. Attack Speed increases by 10%. Tier 3
Flashing Rapier Dash attack is disabled, and Normal Attack is changed to Dash attack type. Attack Speed increases by 10%. Extends thrusting range. Increases Attack Speed by 20%. Tier 2
Tiny Destruction Weapon Action Sweep damage increases by 40%. Tier 3
Grip of Fear Special Attack: Sweep damage increases by 40%. Gain 1 Rising Dread stack every 3 seconds, up to 10 stacks; Attack Speed increases the stack gain rate. Tier 3
Guardian’s Return Weapon Action Sweep damage increases by 40%. Weapon Action Sweep changes to Special Attack: Shield Throw. Tier 2
Conductor Lightning Damage increases by 5. Tier 3
Ballista Sword Lightning Damage increases by 5. Artifact Mini Ballista's arrow pierces walls and homes in on enemies. Fires an arrow immediately on successful Weapon Action Guard. Tier 3
Superconductor Lightning Damage increases by 5. Weapon Action Sweep changes to Weapon Action Lightning Spear. Tier 2
Carrot Sword Increases all elemental damage by 3. Tier 3
Carrotcalibur Increases all elemental damage by 3. Normal Attack changes to Normal Attack: Carrot Sword Technique, and the efficiency of additional Attack Speed is increased by 20%. Tier 3
Excallion Increases all elemental damage by 3. Increases all elemental damage by 2, and Magic Damage Bonus is increased by 15%. Tier 2
Incendium Damage dealt by Weapon Attack is reduced by 15%, but it is changed to Fire Damage. Tier 3
Solis Missio Damage dealt by Weapon Attack is reduced by 15%, but it is changed to Fire Damage. Gain the 'Reignite' effect. While Weapon Action Guard, Move Speed is reduced by 90%. Tier 3
Flame Eater: Haetae Damage dealt by Weapon Attack is reduced by 15%, but it is changed to Fire Damage. Weapon Action Sweep changes to Normal Attack: Flame Strike