Home / Weapons / Quarterstaff How to use Quarterstaff Special Attack: Riposte performs a wide two-hit sweep while maintaining a guard window. The family sits between light and heavy weapons, with multi-hit reach and active defense. Upgrade branches Compare each Tier 2 weapon below, then follow its Tier 3 evolutions. Open a weapon for its individual details.
Flourish Staff Divine Iron Staff Distant Starlight Georoid Spear Staff of Embers Staff of Rime Staff of Storms Javelin Tier 2
Flourish Staff Normal Attack changes to Normal Attack: Flower Staff Tier 3
Staff of Great Might Normal Attack changes to Normal Attack: Flower Staff. Normal Attack damage increases by 30%; while attacking, gain a Shield equal to 5% of Defense, refreshed every 20 seconds. Tier 3
Ilonica's Spirit Staff Normal Attack changes to Normal Attack: Flower Staff Cannot directly cast any Grimoire. Normal Attack: Flower Staff changes to Grimoire: Bolt Barrage. Tier 2
Divine Iron Staff Gain Buff Staff Extend buff on Weapon Attack. Tier 3
Weight of the Sea Gain Buff Staff Extend buff on Weapon Attack. Upon Weapon Action Guard success, gain Buff Staff Guard Extend buff. Tier 3
Ringless Staff Gain Buff Staff Extend buff on Weapon Attack. If Critical Chance is below 30% CRITICAL, increase damage dealt by 20%. Tier 2
Distant Starlight Riposte damage increases by 20%. At 100 or more Max MP, Riposte guards in every direction while active. Tier 3
Scale of the Astral Sea Special Attack: Riposte damage increases by 20%; at 100 or more Max MP, Guard applies in every direction while using Riposte. After a successful Guard, the next Normal Attack uses Crystal Explosion. Tier 2
Georoid Spear You can use Normal Attack: Spear Thrust and Dash attack: Spear Attack. Tier 3
Ruadhslea Spear You can use Normal Attack: Spear Thrust and Dash attack: Spear Attack. Attack Speed increases by 10%. Damage increases by 5% for every point of Dash Count attribute when attacking with a weapon. Tier 3
Fuarsca Spear Normal Attack: Spear Thrust and Dash Attack: Spear Attack become available. Dash Attack: Spear Attack grants Guard and deals 30% more damage for each preceding Dash, up to 6 times. Tier 2
Staff of Embers Damage dealt by Weapon Attack is reduced by 15%, but it is changed to Fire Damage. Tier 3
Fiaola’s Judgment Staff Weapon Attack damage decreases by 15%, but it scales from Fire Damage. Applying Burn creates a ring of fire that attacks enemies within 5 tiles for 10 seconds, dealing 40% of Fire Damage every 0.5 seconds; damage also increases with additional Burn damage. Tier 3
Solis Braca Damage dealt by Weapon Attack is reduced by 15%, but it is changed to Fire Damage. When retrieving Flame Sword, you will retrieve an additional 1. Special Attack is changed to Special Attack: Solar Spear Forging. Tier 2
Staff of Rime Damage dealt by Weapon Attack is reduced by 15%, but it is changed to Ice Damage. Tier 3
Oracle’s Staff Weapon Attack damage decreases by 15%, but it scales from Ice Damage. After 3 Weapon Attack hits, activate the Voluspa Artifact in the aimed direction. Tier 3
Malaspina Damage dealt by Weapon Attack is reduced by 15%, but it is changed to Ice Damage. When Weapon Attack, 30% chance to apply Frostbite. Ice Damage increases by 5. Tier 2
Staff of Storms Damage dealt by Weapon Attack is reduced by 15%, but it is changed to Lightning Damage. Tier 3
Viduka Damage dealt by Weapon Attack is reduced by 15%, but it is changed to Lightning Damage. Damage dealt by Electro Chakram increases by 20%, and its rotation radius extends to the crosshair. Tier 3
Nephorhax Weapon Attack damage decreases by 15%, but it scales from Lightning Damage. Dash Attack changes to Throw Cloud Bottle; on hit, Dark Cloud immediately triggers on the target for 70% damage. Tier 2
Javelin Normal Attack changes to Normal Attack: Throwing Spear, and Final Weapon Damage increases by 10. Tier 3
Sacred Jar Normal Attack changes to Normal Attack: Throwing Spear, and Final Weapon Damage increases by 10. Normal Attack combines Follower Damage stats. Tier 3
Formless Dance Normal Attack changes to Normal Attack: Throwing Spear, and Final Weapon Damage increases by 10. Normal Attack lures enemies and has a chance to fire twice. (Increases by 1 per 1 Evasion) Tier 3
Successor Normal Attack changes to Normal Attack: Throwing Spear, and Final Weapon Damage increases by 10. Magic Damage Bonus increases by 30%.